Last updated on August 19th, 2021 at 03:12 pm
Our Aang workout and our Korra workout are two of our most popular characters workouts now!
They don’t quite make it to our Top Superhero, Anime, Video Game and Character Workout Listicle being that they’re fairly new, but The SHJ Army wants more!
So for this week we already saw some My Hero Academia characters so that we could finally put together our Top Ten MHA Character Workouts listicle, and now we’re also giving the people what they want by adding Zuko and Toph to the list of awesomeness.
If you want to request even more Avatar characters you can always do that with the link in the footer (recommend/request workouts), but these two were the top requested characters we’ve had!
Zuko Stats:
Height: 5’3
Weight: 140 lbs.
Real Name: Zuko
Powers: Yes (Firebending)
Our stats for Zuko are based on when he was young in The Last Avatar and obviously change and are varied as he ages.
Although, by the time we see him at the age of 90-91, maybe he’s back down to the same height!?
Vegeta were tied Wolverine for the shortest spot among comic characters we’ve seen at 5’3, prior to the Teenage Mutant Ninja Turtles coming in at 5’2, (and Gimli even shorter) – but Damian Wayne (Robin) is only 5’4. Goku isn’t that tall either, though, standing only 5’7, with Miles Morales only an inch above him.
One Punch Man falls in at 5’9 right there with Ryu, Nightwing at 5’10, and then Spider-Man, Daredevil, and Green Arrow coming in around 5’11 and Beast joining them.
We’ve had Superman and Eddie Brock’s Venom at 6’3, and Captain America, Scorpion and Batman at 6’2, and Carnage at 6’1. Thor and Cyborg are towering over them at 6’6, Thanos and King right there with them at 6’7, Bane at 6’8, and Deathstroke right below at 6’5, and Black Manta at 6’4.
Ronan and Sagat are 7’5, and Doomsday came in at 8’10, and I doubt any characters are touching that anytime soon.
But, don’t worry if you’re not the same height or weight range.
We write these routines to be utilized by anyone and everyone.
Grab The Unofficial Avatar Workout Booklet and Unleash Your Inner Hero!
Zuko Diet and Nutrition
**Keep in mind: this section will be nearly identical for each hero, unless I mentioned differently (for example someone like Hulk may get something specifically different)**
Every hero needs to still have a good diet.
Unfortunately we can train like them, but I don’t think any of us are suddenly getting their powers, or the ability to magically stop caring about nutrition.
You can’t out train your diet, so I want to still give some pillars for nutrition.
You can start by checking out The Nutrition Pillars on the site, but I’ll break down some more information for you guys as well.
Guys like Dwayne Johnson and Kevin Hart incorporate 80/20 dieting with big weekly cheat meals, Hugh Jackman, Tom Hopper, Benedict Cumberbatch and Terry Crews utilize intermittent fasting (something I use daily as well), Ariana Grande, Mustafa Shakir and Madelaine Petsch are vegans, Brandon Routh and Frank Grillo opt for paleo, and tons of others utilize their own variations as well.
It’s all about sustainability.
AND, there are a thousand different ways to reach your goals, so finding the most sustainable way is what’s important.
Which is why our Academy utilizes multiple different Nutrition Classes (Greek Gods, Vikings, Spartans, Hunter Gatherers, Monks, Samurais, Minimalists, SuperHumans) to allow people to choose what is right for YOU!
Curious where over a hundred celebs fall in their dietary choices ranging from High Protein and Keto to Vegetarian, Vegan and Intermittent Fasting? Want exclusive celeb meal plans? Check this out.
Take The Avatar Workout Placement Quiz Now!
Zuko Workout Routine Research
We’ve made it to “the fun part”.
And, if you don’t know by now, I say that every single time we get to the workout routine research section for character workouts.
To get us started let’s discuss Zuko’s initial biography from his Wiki Fandom.
Here’s what they tell us about the prince firebending master:
Zuko is a firebending master, born as a prince in the Fire Nation Royal Family, who reigned as Fire Lord from 100 AG until his abdication in 167 AG. Originally the primary enemy of Team Avatar, Zuko devoted three years to trying to capture the long-lost Avatar to end his banishment and regain his honor as Crown Prince of the Fire Nation. He is recognizable by the distinctive burn scar on the left side of his face from his eyebrow to his cheek, which was given to him by his father, Fire Lord Ozai, shortly before his banishment as a result of an incident in which he unintentionally disrespected his father by speaking out of turn and refusing to duel him.
And for those of you who felt that was a cliffhanger of a bio, I agree, and this is how they continue:
With support from his paternal uncle, General Iroh, and after much internal struggle and turmoil, Zuko rejected Ozai and his model of the Fire Nation. He instead joined the Avatar’s group to become Aang’s lifelong friend and firebending mentor and was determined to end the war and restore both his and the Fire Nation’s honor. While Aang defeated Ozai, Zuko, with the help of Katara, defeated his younger sister, Princess Azula, and took his place as Fire Lord, declaring the end of the Hundred Year War and the start of an era of love and peace.
At the beginning of his reign, Zuko had to overcome great difficulties and solve several crises, especially those caused by the Harmony Restoration Movement and the New Ozai Society. Nevertheless, he succeeded in maintaining peace and eventually became one of the founders of the United Republic of Nations. Zuko stepped down from his position as Fire Lord in 167 AG and became an ambassador of peace, relinquishing the throne to his daughter, Izumi.
Jumping further into Zuko’s character we also have to talk about his advanced skills in not only firebending, but also swordsmanship, hand to hand combat, stealth, and also leadership and strategy.
Here’s how they start by telling us about his firebending:
While growing up in the Fire Nation, Zuko showed no extraordinary skill in firebending. In his teen years, however, his ability began to develop significantly under his Uncle Iroh’s tutelage, most noticeably during the last year of the Hundred Year War. He became able to fight on par with much more experienced firebenders, showing himself to be a late bloomer. Having continuously refined his skills, he has reached the point of becoming a firebending master, but despite his skill and fast development as a firebender, he has noted on more than one occasion that he is not as skilled or as powerful as his younger sister, Azula.
If you decide to skip even further into his firebending information they tell us just how incredible he eventually becomes as a firemaster!
They continue to talk about his powers and abilities by moving into swordmanship and other skills like unarmed combat, stealh and even freerunning!
Here’s what they have to say:
Aside from his bending, Zuko also developed masterful skill in swordsmanship, and he specialized in dual wielding swordplay, using a set of dao blades, skills he gained after being trained by the sword master Piandao. He would use these skills as his primary tactics whenever he was in his Blue Spirit disguise, unable to firebend, or when he needed to fight but also needed to conceal his firebending. He was able to defeat multiple foes using only his swords, including experienced firebending soldiers. He also dueled evenly with Jet and his dual hook swords until the fight was broken up by the Dai Li. Zuko was able to defeat several Earth Kingdom soldiers with minimal effort by employing his swordsmanship skills in combination with unarmed combat and, in the same confrontation, demonstrated the ability to combine his sword skills with his firebending, allowing him to deliver more powerful and destructive attacks. His skill was such that his father, Fire Lord Ozai, opted not to face him during an eclipse when neither of them could firebend. He also defeated Sokka, a very proficient swordsman in his own right and a fellow student of Piandao, with ease in multiple sparring matches.
In addition to his firebending and swordsmanship skills, Zuko is highly skilled in unarmed combat, able to break apart oncoming spears with his hands and legs, and disarm, subdue or defeat opponents. Zuko was able to defeat several armed Earth Kingdom soldiers in rapid succession. Zuko is very physically capable, able to almost nonchalantly send a person flying with a single hand and smash through iron shackles with a single kick. He is also quite fast and agile, able to perform great acrobatic feats, such as running across walls, doing mid-air twirls, scaling vertical faces with great efficiency and climbing speed, and jumping large distances to avoid enemy attacks with noticeable agility and free-running skills.
Zuko is stealthy and skilled in the art of infiltration, able to sneak into heavily defended fortresses and conceal himself effectively for long periods of time. His skills served him well while he was disguised as the Blue Spirit. Zuko is also a skilled tracker; he was able to track the airborne Avatar all across the world, something that his friends later acknowledged in their search for a missing Aang.
So we have a lot of work cut out for us.
Unfortunately I can’t teach you firebending, but in this case it might prove to work out nicely considering the amount of other training we’re going to need to replicate.
For that reason we’ll be revolving this routine specifically around Zuko’s physique and overall slender and toned aesthetic, combined with:
- His training in hand to hand combat and swordsmanship that will require strong bodyweight techniques and endurance work
- His training in skilled freerunning that we will replicate via calisthenics work and our parkour/freerunning training
- His speed and overall training volume which will be replicated with speed drills and our own volume
Think you can handle it?!
Check out all The SHJ Programs and start unleashing your inner SuperHuman.
Zuko Workout Routine
Training Volume:
5+ days per week
Explanation:
As I said, Zuko trains extremely high volume, so we’re going to give you the option to train high volume as well by making it very easy to add in different portions of this training (depending on what you specifically need to work on). You’ll have options to add in endurance work, speed work, mixed martial arts, and even freerunning. That will be combined with your 3+ day per week calisthenics training (more calisthenics and training will be added in the other days depending on which add-ons you choose to work with).
Want To Upgrade This Workout?
The Superhero Academy now comes with an Upgrade Your Workout Tool that allows Academy members to turn any SHJ workout into a 4-8 week fully planned regime detailing exact weights to lift and including reverse & traditional pyramid training, straight sets, super sets, progressive overload and more.
Zuko Workout: Sample Workout Schedule
Monday: Calisthenics Training A
Tuesday: Add-on Programming (Parkour, Mixed Martial Arts, Endurance and Speed Work)
Wednesday: Calisthenics Training B
Thursday: Add-on Programming (Parkour, Mixed Martial Arts, Endurance and Speed Work)
Friday: Calisthenics Training C
Saturday: Optional Rest Day OR Add-on Programming
Sunday: Optional Rest Day OR Add-on Programming
Zuko Workout: Calisthenics Training A
Warm Up:
1 Mile Jog
Calisthenics Warm Up Work:
Push Ups:
3×25
Air Squats
3×20
Dips
3×15
Pull Ups
3×10
Calisthenics Circuit A:
3 Rounds for Time:
5 Burpees
10 Mountain Climbers
15 Thrusters
10 Pike Push Ups
5 Double Unders
Core Blast Finale:
3 Round Giant Set:
30 Lying Leg Raises
30 Sit Ups w/ Twist
Zuko Workout: Calisthenics Training B
Warm Up:
1 Mile Jog
Calisthenics Workout:
Handstand Push Ups
3×10
L-Sit Hold
3×30 seconds
Wall Sit
3×60 seconds
Hollow Hold
3×30 seconds
Second Forearm Plank
3×60 Seconds
Calisthenics Circuit B:
3 Rounds: 21-15-9 (Reps per round)
Double Unders
Clap Push Ups
Jump Squats
Core Blast Finale:
3 Round Giant Set:
20 Knee Raises w/ Twist
20 Side to Side Crunches
20 Russian Twists
20 Mountain Climbers
20 Second Plank
Zuko Workout: Calisthenics Training C
Warm Up:
1 Mile Jog
Calisthenics Circuit C:
5 Rounds for Time
5 Push Ups
30 Jumping Jacks
5 Clap Push Ups
30 Second L-Sit
5 Wide Push Ups
30 Second Jumping Jacks
5 Close Push Ups
30 Second Superman Hold
5 Decline Push Ups
30 Second Jumping Jacks
5 Push Ups
Core Blast Finale:
3 Round Giant Set:
20 Knee Raises w/ Twist
20 Side to Side Crunches
20 Russian Twists
20 Mountain Climbers
20 Second Plank
Add-on Programming (Parkour, Mixed Martial Arts, Endurance and Speed Work)
Parkour Training:
- The Nightrunner Parkour Workout Routine
- The Assassin’s Creed Parkour Workout Routine
- The Robbie Amell Parkour Workout Routine
Mixed Martial Arts Resources:
- Deathstroke Workout Routine
- Daredevil Workout Routine
- Moon Knight Workout Routine
- Sagat Workout Routine
- Anna Diop Workout Routine and Diet Plan
- Frank Grillo Workout Routine and Diet Plan
- Ryan Potter Workout Routine and Diet Plan
Endurance Work:
Beginner: 1-3 Mile Run
Intermediate: 3-5 Mile Run
Advanced: 5+ Mile Run
OR
- Constance Wu Workout Routine and Diet Plan
- Ewan McGregor Workout Routine and Diet Plan
- Kid Flash Workout Routine and Diet Plan
- Grant Gustin Workout Routine and Diet Plan
Speed Work:
Join The Superhero Academy and start unleashing your inner SuperHuman.
GRAB THE UNOFFICIAL AVATAR: THE LAST AIRBENDER WORKOUT BOOKLET!
More than 10 Workouts for all types of Benders, members of all Nations, Kingdoms and Tribes - and even future Avatars!
(Unofficial Workouts Inspired by Characters)